<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Project: Glimmer Devlog - itch.io</title><link>https://inkmemorygs.itch.io/project-glimmer</link><description>Go down far enough, and the truth is waiting.</description><item><guid>https://inkmemorygs.itch.io/project-glimmer/devlog/1608919/014-the-long-night-2026-08-02</guid><title>0.1.4 — The Long Night (2026-08-02)</title><link>https://inkmemorygs.itch.io/project-glimmer/devlog/1608919/014-the-long-night-2026-08-02</link><pubDate>Thu, 30 Jul 2026 04:53:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>PROJECT GLIMMER — PATCH NOTES Changelog for public/test builds. 0.1.4 — The Long Night (2026-08-02) The siege used to be a stopwatch running alongside the day. Now it is the day. One wave per nigh...</p>]]></description></item><item><guid>https://inkmemorygs.itch.io/project-glimmer/devlog/1605828/013-the-build-she-shaped-2026-07-27</guid><title>0.1.3 — The build she shaped (2026-07-27)</title><link>https://inkmemorygs.itch.io/project-glimmer/devlog/1605828/013-the-build-she-shaped-2026-07-27</link><pubDate>Mon, 27 Jul 2026 07:40:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>PROJECT GLIMMER — PATCH NOTES Changelog for public/test builds. 0.1.3 — The build she shaped (2026-07-27) The kit teaches itself better The simulation teaches pylons now. It always handed you two...</p>]]></description></item><item><guid>https://inkmemorygs.itch.io/project-glimmer/devlog/1605574/privacy-notice</guid><title>Privacy notice</title><link>https://inkmemorygs.itch.io/project-glimmer/devlog/1605574/privacy-notice</link><pubDate>Mon, 27 Jul 2026 04:21:25 GMT</pubDate><category>devlog</category><description><![CDATA[<p>PROJECT: GLIMMER — PRIVACY NOTICE Holder: Ink &amp; Memory Game Studios · Contact: inkmemorygamestudios@gmail.com Last updated: 2026-07-27 WHAT THIS GAME COLLECTS Gameplay statistics, one record per fl...</p>]]></description></item><item><guid>https://inkmemorygs.itch.io/project-glimmer/devlog/1603350/012-gate-the-deep-gets-teeth-2026-07-25</guid><title>0.1.2 — GATE α: the deep gets teeth (2026-07-25)</title><link>https://inkmemorygs.itch.io/project-glimmer/devlog/1603350/012-gate-the-deep-gets-teeth-2026-07-25</link><pubDate>Sat, 25 Jul 2026 19:13:29 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NzQyNDM0LnBuZw==/400x224%23c/WBAFf0.png"/><p>PROJECT GLIMMER — PATCH NOTES Changelog for public/test builds. 0.1.2 — GATE α: the deep gets teeth (2026-07-25) Tuning from the first structured playtest. Floor 1&#039;s fight came out where we want...</p>]]></description></item><item><guid>https://inkmemorygs.itch.io/project-glimmer/devlog/1603348/011-the-triangle-and-the-deep-pays-2026-07</guid><title>0.1.1 — The triangle, and the deep pays (2026-07)</title><link>https://inkmemorygs.itch.io/project-glimmer/devlog/1603348/011-the-triangle-and-the-deep-pays-2026-07</link><pubDate>Sat, 25 Jul 2026 19:12:09 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NzQyMzk5LnBuZw==/400x224%23c/rsqoH2.png"/><p>PROJECT GLIMMER — PATCH NOTES Changelog for public/test builds. 0.1.1 — The triangle, and the deep pays (2026-07) Balance The deep pays now. Ore value climbs smoothly +40% per floor (was +50% ever...</p>]]></description></item><item><guid>https://inkmemorygs.itch.io/project-glimmer/devlog/1603347/010-first-itch-testing-build-2026-07</guid><title>0.1.0 — First itch testing build (2026-07)</title><link>https://inkmemorygs.itch.io/project-glimmer/devlog/1603347/010-first-itch-testing-build-2026-07</link><pubDate>Sat, 25 Jul 2026 19:10:56 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NzQyMzU5LnBuZw==/400x224%23c/LAMtkC.png"/><p>PROJECT GLIMMER — PATCH NOTES Changelog for public/test builds. 0.1.0 — First itch testing build (2026-07) The first playable build going out for testing. Core loop is live: descend, mine the ligh...</p>]]></description></item></channel></rss>